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PowerRangerYELLOW

38 Game Reviews

9 w/ Responses

2 reviews are hidden due to your filters.

Pretty cool game but the game can be more polished if a 16 bit look was adopted.

You could create sprite versions of your original drawings and it'll look more like a retro video game.

Other than that.

It was enjoyable.

Interesting game but it's like a used car

I'm surprised that you have shown some level of action script programming knowledge to make this simple avoid game.

I would rate this at the average level but it is not really a stand out game that i will likely remember since it is just so average.

I think it would be more interesting to think up a brand new gaming engine all together instead of recycling an engine used so many times.

Think of it like a used car while it is still a lot of fun it is no match for brand new car complete with new car smell.

Your game was great but it just lacked that new car smell of creating a brand new gaming engine would have brought.

-PowerRangerYELLOW

Honestly this felt more like a homage than a spoof

I could easily critique the whole unoriginality of the gaming engine but i won't since this advice would not apply to parodies.

Parodies are inherently already unoriginal to begin with but there is still a lot of creative energy that goes into targeting another creative endeavor for satire.

I liked the idea of keeping the controls simple to the point that even the smallest of child can pick up on it.

since a horn is not a guitar and would never have stings to it in the first place and this was a good idea.

The layout, menu design and everything was polished and well designed however i still felt underwhelmed by the finished product.

I'm sorry but i felt this to be an average parody of guitar hero.

-PowerRangerYELLOW

Great coding but the gameplay still needs

This game is clearly a first attempt at action scripting but the engine us very much uninspired and bland.

It was challenging to the point that was basically damn near impossible to even beat one level.

it's actually really agitating playing each level but it shouldn't be that difficult to just beat the levels when games with better engines are easier to play.

it's one thing to make a challenging game but another to make an almost unplayable game.

Your coding is great but as i said the game play needs work.

-PowerRangerYELLOW

pretty cool

If many people were at this flash at the same time a conversation could easily happen.

I logged in at times and i was the only one there but clearly not the only person that stopped by.

If you could somehow up the number of views this chat has than you can easily have a party going down.

excellent programming.

-PowerRangerYELLOW

pretty good rip off of bomberman

It's a good gaming engine you constructed there but the problem is that another game already used this engine before.

It's the generic kinda crap you see on other websites all over the internet made by so called professionals.

There is no reason you can't take the time to create a brand new engine that doesn't rip off other gaming engines off of already existing popular games.

The game was very fun to play much like bomberman itself or a bellow mediocre space shooter game but i likely won't remember this game and move on.

You got the ability to program games in the first place so why not use some of that imagination of yours to create something brand new entirely.

-PowerRangerYELLOW

This was an even better game than the first.

while this is a great game on it's own i would have preferred to see some more material in there.

The game itself is hilarious in these little chapters but i would picture these installments going over better if they were combined.

The first rabi sotry was a lot of fun and this sequel was even better than the first one but there are a few bugs to work with sound but other than that it was awesome.

The misspelling is comical because it takes a bit of imagination to figure out the point it was trying to get across but as instructions they were not as effective as the first installment of rabi sotry.

I could very well seeing a game like this taking newgrounds by storm but when it's released in these tiny installments it's chances are not as high but combine the engines to make one big game and it'll go over a whole lot better.

I would be interesting in seeing more levels of rabi sotry very soon because this is the spam at it's best.

4 stars out of 4 stars

-PowerRangerYELLOW

Maybe i have weird taste but i loved this

The crudely done drawings were fitting to the game and it was a little addicting playing this game but it lacked the option to fight that other bunny to move onto the next level.

The music on the game was hilarious and added another layer of humor to this already funny game.

The premise was great, the crappy drawings added a lot to the table in fact it was fitting to this sort of submission but it needed more levels.

Maybe this review will be marked useless because i liked it and seen a lot of potential in this but even still this game needs more levels and use a few of comrade jack's suggestions.

but other than all that this game is awesome.

-PowerRangerYELLOW

I wish i had thought of this

I wouldn't picture this game being the stuff of daily feature but underdog of the week instead.

but even so it is a good little novelty and the fact it insults the user base here and here is a shocker there actually eating it up shows that they do in fact have a sense of humor.

The achievement was a nice touch and sends the message to go outside already.

This little creation really drives the point home that you should be outside instead of playing flash games telling you to go outside.

It's extremely short like about under 15 seconds and this when you actually go outside right when this game tells you to.

The fact it was too short makes it's message more effective and on actual nice days it makes you want to go outside more than you do already.

we as human beings have a natural drive to want to go outside but we also have an internet addiction but nice days outside usually override the urge to go outside.

when the kid closed the window to masturbate was a less than subtle attack on your critics and audience a like.

oddly it came out as kinda of a friendly joke and for the future when you do another creation such as this.

I would make this a little more mean spirited and assume that your audience is gonna hate it such as calling your audience and critics offensive school yard insults.

You never know even more people would love it or hate it but the chances of this sorta things is unpredictable.

With things that exist to only look cool or video game parodies you know where you stand but with things like this.

It's all unpredictable and this would be something i would call an example of something that i would consider to be a very good spam submission.

something this ballsy was successful still shocks me in fact it is a little overrated instead of underrated

and that doesn't mean i hate this game because this is in fact something i wish i had thought of in the first place as i said.

But it wouldn't be nearly as effective or even as good for that matter because everything you did with this was so pretty much right for it.

Maybe the fact it has such acclaim forces your audience to pay attention or else but still more people need to see this because some kids here take internet drama way too seriously when it is in fact harmless.

-PowerRangerYELLOW

Very creative horror game you got here

I like the tense atmosphere you created through the game with the colors you selected and the sounds you picked.

it even looks like a spam submission at a first glance and the appeal of horror is that it sometimes scares you away but curiosity attracts you anyways.

This in of itself is you using an effective technique to make an entertaining horror submission but while all this was great including the screams of terror on some parts.

It just wasn't scary in my point of view because it lacked a sense of danger, a sense of shock and while this may not be needed but sometimes a sense of humor adds entertainment value to a horror movie/game.

The tense atmosphere as i said was great and the simple approach also worked great because the scariest horror movies also happened to be the least polished.

Horror speaks to our most primitive part of our brains and when it is effective it is at it's most scary.

You kept violence, blood and gore to a minimum and this is also effective because you need to sometimes to keep it to a minimum when you want anykind of shock out of your audience when they see it.

Shock helps a little since it plays on the audiences own perversion to keep there attention.

Your game needed a sense of danger mixed with suspense and some shock to be a little more scary.

All you had was a tense atmosphere and mild surprises when you entered the wrong keys.

-PowerRangerYELLOW

Pachira responds:

Thank you for your review. I do feel that some parts should be more scary, especially the PCstat and aRav areas. I understand how you feel with regards to the sense of danger, as most of it doesn't feel dangerous.
Thank you for complementing my choice of colour. I feel that dull pictures are more deathy than greyscale pictures.
I really didn't want to use blood and gore in this movie, and I think it came out much better than if there were severed heads and stuff. Just really ugly people is all you need to be scary.
You say there wasn't a sense of shock? I tried to make it shocky using the screaming things. Do you mean it was more surprise than shock?
I think I will expand on this movie and perhaps release a newer version based on what you have told me. Thanks for reviewing!

Hello everyone,
This PowerRangerYELLOW and I'm also known as Mightydein on my other NG account.

Age 40, Male

Power ranger

angel grove high

Angel grove

Joined on 1/1/04

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